AI Insights · Timothy · July 2024
Top 5 Hypercasual Games Performance in Belarus Q2 2024
Discover the performance of the top 5 hypercasual games in Belarus during Q2 2024, including key metrics like weekly downloads, revenue, and active users.
In Q2 2024, the top 5 hypercasual games in Belarus showcased interesting trends in downloads, revenue, and active users. Data from Sensor Tower provides a comprehensive look at these metrics across a unified platform.
BLACK RUSSIA saw its weekly downloads peak at around 12.5K in the week of April 22 before stabilizing to approximately 8.9K by the end of June. The game’s weekly revenue showed variability, reaching a high of $351 in late April and maintaining figures around $180-$340 for the rest of the quarter. Active users also increased steadily, from 19.4K in early April to approximately 28.8K by the end of June.
Magic Seasons: tile match experienced modest but consistent weekly revenue growth, starting at $100 and culminating at $183 by the end of June. However, the game's weekly downloads remained low, with the highest being 16 in early May and subsequently dropping to zero by mid-June.
Simple Sandbox 2 had stable weekly downloads, ranging from 243 to 375 throughout the quarter. Weekly revenue showed a downward trend, peaking at $70 in early April and decreasing to $7 by the end of June. Active users remained relatively steady, fluctuating between 1.1K and 1.3K.
One State RP - Role Play Life saw a significant spike in weekly downloads, reaching 832 in mid-April before settling to around 428 by the end of June. Weekly revenue varied slightly, with a high of $75 in early June and remaining around $18-$54 for the rest of the quarter. Active users decreased from 1.2K in early April to approximately 1K by the end of June.
Kick Giant: Giant Hunter had a notable increase in weekly downloads, peaking at 641 in early May and then declining to around 83 by late June. The game's weekly revenue showed a gradual increase, reaching $53 in late June. Active users grew from 994 in early April to around 1.2K by mid-June, before slightly dropping to 1.1K by the end of the quarter.
For more detailed insights and trends, visit Sensor Tower.